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27 Dec 2007, 15:54 (Ref:2095382) | #1 | ||
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Join Date: Dec 2002
Posts: 10,241
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Lavit
My latest creation. Not sure what to say about it really. A bit faster and more flowing maybe than previous designs, and quite long too, about 6.5km with 16 corners worth noting.
I've made the racing line (and possible passing lines) quite prominant because at the end of the day this will give you the best indication of the nature of some of the curves especially in relation to the width of the track rather than just the geometry. jpeg version is 970x693, png version is 1970x1407 |
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27 Dec 2007, 22:28 (Ref:2095532) | #2 | ||
Racer
Join Date: Oct 2006
Posts: 256
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and why couldn't something like this be one of the new F1 tracks, it has a fairly long corner into a hairpin.. quite fast and flowing with a few overtaking corners. Pretty good, very neat design with all the parking and paddock areas etc
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27 Dec 2007, 22:52 (Ref:2095545) | #3 | ||
Race Official
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Join Date: Jul 2003
Posts: 5,750
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Superb artwork.
Very minor quibble and it's my pet quibble, the pitlane exit on the racing line. Other than that Brilliant. |
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27 Dec 2007, 23:48 (Ref:2095557) | #4 | ||
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Join Date: Mar 2006
Posts: 4,742
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Even if the graphics weren't that fantastic, it would still be a great track
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28 Dec 2007, 13:45 (Ref:2095774) | #5 | ||
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Join Date: Dec 2007
Posts: 1,909
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Fast and flowing curves, well placed hairpins and tight corners - I love this one.
And I also like tha graphics - maybe I would like to see a version without the blue lines, but it is good. bio |
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28 Dec 2007, 13:47 (Ref:2095777) | #6 | ||
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Join Date: Dec 2007
Posts: 1,909
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I also liked that you made alternative parts for motorcycle races - I like to design tracks that are equally good for cars and bikes - and it seldom works for me. Good to see it does for you.
bio |
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28 Dec 2007, 20:03 (Ref:2095923) | #7 | ||
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Join Date: Oct 2005
Posts: 1,119
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Brilliant circuit P.
I'm in awe of that. I love the bottom section, technical yet speedy and fairly unique in style. Great effort. |
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I've just signed for MasterCard Lola.... |
3 Jan 2008, 12:10 (Ref:2098547) | #8 | |
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Join Date: Apr 2006
Posts: 2,107
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I agree with my forespeakers: Pirenzo, you've managed to come up with something very special here. It's very Hugenholtz-y, but without being "a ginger".
Maybe the pitlane exit problem could be solved by curving the end of the straight slightly to the left, like in Mugello? |
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3 Jan 2008, 12:32 (Ref:2098562) | #9 | ||
Racer
Join Date: Mar 2007
Posts: 125
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Great track, I just love the bottom section.
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"If you haven´t seen the future, you haven´t driven fast enough." -Christian von Koenigsegg |
15 Dec 2010, 11:59 (Ref:2804695) | #10 | ||
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Join Date: Feb 2006
Posts: 4,067
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Awesome - I know you probably don't even come here any more. But I love it
Selby |
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Run-offs, chicanes, hairpins... Think you can do better? Let's see it! Check out the "My Tracks" forum here on Ten-Tenths. |
15 Dec 2010, 21:13 (Ref:2804916) | #11 | ||
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Join Date: Dec 2007
Posts: 1,909
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Wonder how you found this thread
bio |
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16 Dec 2010, 04:25 (Ref:2805003) | #12 | |
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Join Date: Apr 2008
Posts: 925
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that job is stunning, it may be THE BEST job I've seen in this forum, it has everything, great track and great graphics, very pro, and the track itself is very real, very good run offs , this person sure knows what he's doing.
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F.I.M. Certified Race Director whowhaa!!! |
16 Dec 2010, 07:00 (Ref:2805020) | #13 | ||
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Join Date: Sep 2003
Posts: 4,500
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That is one fine circuit. Long, very long, but fast and flowing. I like it a lot. I think it would be ideal for Moto GP and Superbikes. Good for F1 and LMS/GT too.
The presentation is great. |
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16 Dec 2010, 23:06 (Ref:2805369) | #14 | ||
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18 Dec 2010, 09:12 (Ref:2805890) | #15 | |
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Join Date: Feb 2010
Posts: 692
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Okay - I'm burning to ask and I hope you don't mind - what graphics package did you use Pirenzo? It's a simply stunning job!
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Please, call me dye. |
18 Dec 2010, 10:54 (Ref:2805911) | #16 | ||
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Join Date: Dec 2007
Posts: 1,909
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Here I go again, advertising for free
So: I don't know what software pirenzo used here, but you can create something exactly like this with Ocad. If you want, I can show you. bio |
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18 Dec 2010, 11:08 (Ref:2805919) | #17 | |
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Please, call me dye. |
18 Dec 2010, 14:45 (Ref:2806003) | #18 | ||
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Join Date: Dec 2007
Posts: 1,909
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I'm getting deep into tutorial-writing (doing one for Blender at the moment, for resir). If I finish it, i might do one for Ocad if I have the time.
bio |
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18 Dec 2010, 22:43 (Ref:2806138) | #19 | ||
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Join Date: Dec 2003
Posts: 5,892
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I'm not entirely sure if this track was done using it, but Pirenzo, for quite a period of time, used the GIMP (GNU Image Manipulation Program) to flesh out his track designs.
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The only certainty is that nothing is certain. |