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17 Jun 2015, 23:22 (Ref:3551701) | #1 | ||
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Mexican GP onboard simulation (F1 2015)
Hi guys,
Apologies if this is the wrong section to post this in, but I thought you all might like to see an on-board of the updated Mexican GP track from the new Formula 1 game: https://www.youtube.com/watch?v=QkRm...ion_3065808013 First set of corners actually looks like a pretty fair update. T1 is tight, but the next two corners look like you can fly out of them! The next section is much alike T11 at China, except without the fun, long, banked corner coming out of it. Instead we just have fiddly, slow hairpins. The esses still look pretty good, if not a little generic. You kind of feel like you get these at all Tilke circuits - a manditory 'look, here's a Maggots/Becketts rip-off'. And the stadium section looks pretty epic, but the actual corners are horrible. Plus, I was hoping they'd at least bank the final corner in a tip of the hat to the Peraltada. Shame the DRS will be down the massive straight and probably create easy passes. Overall, it has the feel of an A1 Ring/Osterreichring conversion. Everything's just tightened up, but maintained the same shape as the original, all bar stadium section. Thoughts? Selby |
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Run-offs, chicanes, hairpins... Think you can do better? Let's see it! Check out the "My Tracks" forum here on Ten-Tenths. |
17 Jun 2015, 23:27 (Ref:3551705) | #2 | ||
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Also appears that there's DRS detection in T2, with the activation zone being after T3.
Selby |
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Run-offs, chicanes, hairpins... Think you can do better? Let's see it! Check out the "My Tracks" forum here on Ten-Tenths. |
18 Jun 2015, 13:29 (Ref:3551878) | #3 | ||
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When you watch it make sure you put it on mute!!!
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"Double Kidney Guv'nah?" "No thanks George they're still wavin a white flag!" |
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